10-19-2016 04:52 AM
The interop documentation mentions about support of .stl files, which are mainly used to store triangular indexed meshes. But I could not find any documentation nor a demo that shows how can one import an stl file. And it's very hard to locate things in the documentation anyway.
Since no geometrical / topological data is contained by stl files, it's clear that importing ENTITY is not possible from it. But I need help about reading stl files to create an object MESH class (or anything else that InterOp supports).
Any help here would be greatly appreciated.
10-20-2016 03:26 PM
The main article on STL import is confusing. STL data is imported by 3D InterOp as graphical data; you would take it into your application via the graphical interface as in this tutorial. The STL data generally comes thru the SPAIopVisuMesh object.
Hope this helps,